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EXHIBITIONS: Fri, January 25, 2013


Satoru Sugihara: Computational Design Perspective Towards Agent Algorithms

Faculty Talk
Friday, Jan 25, 1pm
Room 160

Moderated by Marcelyn Gow

In the current progress of computational design in contemporary architecture, we see various algorithms being developed, among which there are two types of algorithms : iterative and noniterative. A noniterative algorithm has a top-down structure of logic and is executed at once taking input and simply generating output. An iterative algorithm has a bottom-up structure and iterates itself with a feedback mechanism of taking output of past iteration as input. When you see data entities in an iterative algorithm as agents and define algorithmic instructions as agents' behaviors, we call it an agent-based algorithm. Many algorithms in complex systems such as swarm and self-organizing algorithms are agent-based. This lecture presents use cases of those types of algorithms in computational design and suitability for different design problems. It also shows possibilities of agent-based algorithms whose use in computational design is still in the early phase and although they are challenging to control, they have powerful potential as appeared in complex systems in nature.

Satoru Sugihara is a principal and founder at the computational design firm ATLV (Architectural Technology Laboratory Venice) founded in 2012. Prior to starting his firm, he worked as a computational designer at Morphosis Architects for five years engaging in large scale construction projects, competitions and research. He also worked as an architectural designer at DR_D and Greg Lynn FORM, and as a researcher in media art at International Media Research Foundation in Tokyo. He is currently a faculty member at SCI-Arc teaching scripting seminars. He also taught scripting at Woodbury University and Tokyo University of the Arts.

Sugihara publishes open source computational design software iGeo to contribute to the computational design field by sharing what he developed for his computational practice of complex geometry modeling, performance optimization, geometry rationalization and agent algorithm design. He received his M.S. in computer science from Tokyo Institute of Technology in 2001 and his M.Arch. from the University of California, Los Angeles in 2006.

More about ATLV (Architectural Technology Laboratory Venice) >>