Friday, February 14, 1pm
Communication and Interaction between humans traditionally takes place in a physical setting. Therefore the architect as creator and curator of space carried great responsibility for the quality and kind of communication that occurs between humans. Today's forms of communicating have changed quite drastically. Communication takes place more and more in virtual space — always available, everywhere connected we communicate now trough flat two dimensional screens. Software engineers, web developers and programmers in turn have taken the lead and are creating the new platforms of communication, defining the new terms of interaction. How can we participate in this process, add dimension to this interaction and make it a tangible experience?
Curime Batliner is a digital designer and technologist based in Los Angeles. He received his B.Arch from the University of Technology in Vienna in 2008. After spending a year in Studio Greg Lynn at the University of Applied Arts, Vienna, he transferred to SCI-Arc where he graduated in 2011 with an M.Arch2 and winning the Best Graduate Thesis Award. Batliner's work is stimulated by the technological innovations of our time and works on projects merging virtuality and reality. He has worked on a wide range of architectural projects and commercials, which engage robotics, digital animation and code. Together with SCI-Ars's first research fellows, Jonathan Proto and Brandon Kruysman, Batliner started the development of a Plugin for Autodesk Maya for Motion Control of Industrial Robots, which is the platform currently used in the SCI-Arc Robot Lab. He is currently continuing his research at the SCI-Arc Robot Lab and is teaching seminars and workshops in the ESTm post-professional program at SCI-Arc.